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I’m about to run a few of my own tests and see just how far I can utilize this 32GB RAM. Finding that limit is the whole point of using the fastest GPU available in CPU benchmarks. But don’t really know many people that will be using a 2080Ti at 1080p and low settings. The minimum specs will give you around 25-30fps at sub 1080p lowest. The i5 4th gen can’t even get above 30fps even with a 1080ti. The great thing about this version of Flight Simulator is that thanks to the Bing Maps integration, it can theoretically stay current with the world around you. Some areas might be a few years out of date, but when Bing gets new images for an area, you should be able to see that reflected in the game.

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The Core i actually crashed several times at the ultra preset, and both budget CPUs took substantially longer to load the game and launch the saved flight. There was a lot of stuttering as well, like when panning the camera around.

But if you have a good amount of memory already, then there’s probably no need for you to upgrade it, and you should look elsewhere to increase your FPS. This helps to make our computers much faster, and it’s easier for your processor to work when it only has to reach out to your RAM and not your storage. Essentially, your RAM is the short term memory that your computer or laptop has. You might have 256GB of storage space on your laptop – when you open a program, it moves from your storage to your RAM instead, so you computer can access it much easier. Now, RAM is a little bit easier to explain in comparison to fps, but not by much. That might sound a little complex, but simply; the Hz is the maximum amount of fps your monitor is capable of.

And if you want a reasonably-smooth 30 fps minimum framerate, you’re going to need an RTX 2060 or RX 5700 or better — and a powerful CPU, naturally. We included at least one representative from each of the last three generations of GPU hardware from AMD and Nvidia — you should be able to extrapolate results for other GPUs from there. We also ran CPU benchmarks with both the RTX 2080 Ti (we’ll see about doing additional tests with an RX 5700 XT on a few CPUs), to show how much CPU performance matters.

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At 4K, however, GPU bottlenecks basically level most of the playing field, with very little difference between the various memory kits — though minimum fps still fluctuates more, especially with only 8GB. Drop down to a 4-core/4-thread Intel chip like the Core i3-9100, or 4-core/8-thread with AMD’s Ryzen G , and things become much worse.

  • Cyberpunk 2077 players have been sharing their first experiences with the game, and some are not so good.
  • Players are complaining about performance issues for PC, PS4, and Xbox One, with some sharing footage of how badly the game looks and runs on certain platforms.
  • So if you have a 144 fps, then in one minute, you’re actually seeing 8640 different images show up on your screen in super quick time.
  • Also, notice that minimum fps comes in slightly below 60 across the entire range of GPUs.

This is important, especially if you want to be competitive. Cyberpunk 2077 has officially launched worldwide but some players have been struggling with maintaining frame rates while playing on PC. If that’s you, and you want to improve your Night City experience, some helpful souls on Reddit have shared some tips that can help you do just that. Figured best to post this first still pretty in-depth look and the run more tests, rather than keep waiting. I’ve seen lots of people with 16GB complaining about performance tanking, and I suspect it has to do with online data cache. I pulled almost 26GB utilized yesterday while flying around Dubai, which is the most I have ever seen any game use.

Or, if your game is outputting 100fps, but you’re using a 60Hz monitor, then you’ll only get 60fps. Well, hertz is just the measurement that we use for monitors to show their capabilities, and again – it’s the amount of times that a monitor will render the image on your screen per second. Nowadays, most smart TVs can cope with 50-60fps, which is again a lot smoother. This means getting to 120, 144 and in some cases, even up to 165fps if you want to overclock your monitor. We know that on average, a person will blink around 12 times in a second. This is why with a television, they tend to be 24Hz or 30Hz, so they’re capable of producing 24fps – 24 different images in a second will keep the film running smoothly. One of the most common things that people want to increase is their FPS when they’re gaming.

HDMI cables aren’t capable of transmitting anything higher than 120Hz at the present. So, your monitor might be capable of outputting 144fps, but with a HDMI cable, it will only output 120fps in this case.

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We’ll see how that goes over time, but this is about as close as you can currently get to flying a virtual airplane. We didn’t even have the opportunity to check out the VR support, which should further add to the immersiveness of the sim. 64GB didn’t help, incidentally, as populating our test PCs with two DIMMs per channel results in lower overall memory performance. This is expected, though if you have an X99, X299, X399, or TRX40 platform using quad-channel memory is a different story. Capacity also matters somewhat, mostly at higher resolutions. The 32GB DDR tends to have better minimum fps at 1440p at least.

Basically, we wouldn’t recommend the budget CPUs for anything more than 1080p medium quality. Somewhat surprisingly, higher clockspeeds and more cores and threads don’t really do much on the Intel chips — beyond a certain point. The Core i5-9600K and Core i9-9900K basically deliver a similar level of performance. There’s a bit more stuttering when you first load into a flight with the 6-core/6-thread chip, but nothing major. The beastly 12-core/24-thread chip is a bit faster, but it never delivered more than a 6% advantage, and then only at 1080p/1440p ultra. If you’re just hoping to cruise through the skies at a sedate 30 fps, which is perfectly acceptable for long transcontinental flights, the RTX 2060 Super and RX 5700 XT will still suffice. Out of more than 20 GPUs from the past several generations that we tested, only half can still break 30 fps.